September 30, 2009 | New York, NY
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Museum of Jewish Heritage
36 Battery Place, New York, NY 10280
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Sponsors & Media Partners



Davis Wright Tremaine LLP

Parks Associates




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60+ Speakers - 300+ Attendees
Innovative Exhibitors

Join Games Industry Leaders - including leading video game publishers and developers, carriers, portals, technology companies, advertising execs, venture capitalists, lawyers, analysts and many more.

For more information, including details about submitting speakers and sponsorship and exhibitor opportunities, please contact Event Director, Jay Baage at
jay@digitalmediawire.com.

2009 Agenda

08:15AM–9:00AM   
Registration, Coffee & Networking


9:00AM–9:15AM   
Welcome to the Conference

Ned Sherman, CEO & Publisher, Digital Media Wire

9:15AM–10:00AM
Top Gaming Trends - Analyst Presentations

Leading game industry analysts kick-off the day's discussions with an overview of the latest research that reflects and illustrates the current state of gaming and the directions in which the industry is heading, including: consumer behavior & attitudes; adoption & penetration rates of key technology channels & platforms; and business & economic performance numbers.

10:00AM–10:30AM
KEYNOTE

10:30AM–11:15AM
NETWORKING BREAK
*Delegate Roundtables - Join a Discussion Group*

Delegate roundtables are led by attendees and speakers who volunteer to moderate discussions around specific topics. Sign up for the roundtable of your choice at the registration table. Discussion groups will fill-up fast, so please make sure to sign up when you arrive. Each group will meet at a designated roundtable (signs will mark the topic for each table) at 10:45am. If you are registered for the event and would like to volunteer to moderate one of the discussions above or propose  new topic to moderate, please contact jay@digitalmediawire.com.
 

TRACK A
DIGITAL DISTRIBUTION


11:15AM–12:00PM
PANEL 1
Disc or no Disc: New Forms of Game Distribution (and which consoles and devices will be hot this holiday season)
 

TRACK B
GAME MONETIZATION


11:15AM–12:00PM
PANEL 1
Free Games vs. Subscription Model: Advantages and Disadvantages of Each Model

12:10PM–12:40PM
KEYNOTE


12:40PM–1:40PM   
Lunch


1:40PM–2:10PM
KEYNOTE

2:15PM–3:00PM
PANEL 2
Making online games work – Supporting game distribution online
 

2:15PM–3:00PM
PANEL 2
Micro Transaction Models for Social Networks and Virtual Worlds

3:00PM–3:30PM   
Refreshment & Networking Break
 

TRACK A
SOCIAL AND CONNECTED GAMING


3:30PM-4.15PM
PANEL 3
Viral Gaming – New Ways to Promote and Distribute Games Online Through Social Networks and More

4:20PM-5.00PM
PANEL 4
Mobile Games – What are the Latest Trends in Games for the Third Screen beyond the iPhone?
 




3:30PM-4.15PM
PANEL 3
iPhone Games –Succeed and be Noticed on the Apple App. Store

4:20PM-5.00PM
PANEL 4
Monetization 2.0 – In-Game Ads and Opportunities for Madison Avenue To Leverage the Gaming Experience

5:15PM-5.45PM
PANEL 5
Game Showcase: Some of the most progressive games companies show you demos of the latest in gaming.

6:00PM–7:00PM   
Cocktail Reception
 

To receive updates and announcements about our events, please join our event list here:
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More Information:
Digital Media Wire, Inc.
8721 W. Sunset Blvd. P8
Los Angeles, CA 90069
ph. 310-855-0033





















 

Produced by
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About DMW

Digital Media Wire, Inc. launched in early 2000 with a simple yet compelling proposition to provide busy executives with a daily briefing of the most important news stories about the business of digital media. On July 20, 2000, we published the first issue of Digital Media Wire Daily — our daily email newsletter dedicated to objective coverage of news stories about the convergence of media, entertainment and technology. Today, we are a full scale media company that owns and produces 9 major conferences, publishes 6 daily newsletters and 3 directories, and operates the popular www.dmwmedia.com news and community portal.



Testimonials

“I appreciate the effort to put together this event and I was very excited to see a games conference held in NYC. I found the piracy lecture and the pro-gamer interview to be the most interesting segments.”
Sande Chen, Grammy and WGA Award Nominee, Game Writer/Designer; Co-author of "Serious Games: Games That Educate, Train and Inform”

“Our panel at NY Games was one of the better ones I’ve participated on. We look forward to future events. I thought the venue was great”
Brian Dunn, Former CEO, Brickfish

“I had a great time at NY Games”
Matt Palmer, GM and EVP, Stardoll Entertainment

“I thought the panels at NY Games were nicely done and the ones I attended had good moderators that fostered quality discussions. The Q&A via text is a nice touch as well”
Kim Easton, Marketing Manager, Fish & Richardson P.C.

“Great event! (NY Games)”
Isaac Larbi, CEO - US, SVP Strategic Partnerships and Sales, Worldwide Sofatronic

“Well done! (NY Games)”
Craig Sherman, CEO, Gaia Online

“LA Games Conference was a great success for us. It was an extra bonus to meet our celebrity members, but more importantly, we were able to connect with our signatories. Looking forward to working with you on future events.”
Llyanne Kichaven, SAG

“Thanks very much for being such an excellent host. The best part of these shows is meeting new people in a fun, relaxed atmosphere. I met with several people that greatly enjoyed your successful event.”
David Klein, Director, New Media, Interpret

“Thank you for providing all of us a wonderful opportunity to network and enjoy. I believe it was a great format for those to make new relationships”
John Paul Rice, President, NO RESTRICTIONS ENTERTAINMENT, LLC

DMW/Nordic Game Lounge was “the best part of E3 for me”
John Bates, Business Development & Strategic Marketing, Entropia Universe

"Great format, well run"
Hanna Pantle, AVP, Corporate and Media Relations, BMI

“Really enjoyed the international presence”
Linda Arellano, Coordinator, Digital Content Lab
American Film Institute