2018 Agenda

2018 NY Games Conference Agenda

*Schedule and speakers are subject to change
Day 1
04 Oct 2018
8:30 am - 9:30 am

REGISTRATION

WELCOME & INTRODUCTORY REMARKS

SPEAKERS:
Ned Sherman, Counsel/Director, Manatt Digital; Founder, Digital Media Wire

Opening Presentations

Visionary presenters give their perspectives on the future of the games business followed by Q/A.

The Future of the Games Business
PRESENTER: 
Joost van Dreunen, CEO & Co-Founder, SuperData Research

The Satoshi Future: The Case for Blockchain and Cryptocurrency Investing and Its Impact on Entertainment
PRESENTER: William Quigley, CEO, Clearstone Ventures, OPSkins, and WAX

Joost van Dreunen
William Quigley

VIEW FROM THE TOP: THE FUTURE OF THE DIGITAL GAMES MARKET

Industry leaders discuss the future of the games industry as the business continues its transition towards a multi-platform future. What does it take to make a successful game these days across platforms? What emerging platforms will be the most important in the years to come? How do you acquire and retain users and make money in this increasingly complicated gaming universe?

PANELISTS:
Tim Fields, CEO, Kabam
Craig Donato, Chief Business Officer, Roblox
Jon Radoff, CEO & Founder, Disruptor Beam
MODERATOR:
Eric Goldberg, Managing Director, Crossover Technologies

 

Tim Fields
Craig Donato
Jon Radoff
Eric Goldberg

FIRESIDE CHAT WITH DR. SONGYEE YOON, PRESIDENT, NCSOFT

SPEAKER:
Dr. Songyee Yoon, President, NCSOFT
INTERVIEWER:
Mike Vorhaus, President, Magid Advisors

Dr. Songyee Yoon
Mike Vorhaus
11:00 am - 11:30 am

MORNING BREAK

Blockchain Gaming Revolution

This panel will discuss how ICOs and blockchain disrupting the gaming and entertainment industries.

PANELISTS:
William Quigley, CEO, Clearstone Ventures, OPSkins, and WAX 

William Quigley

GAMING REALITY: AR/VR, Mixed Reality

This panel of leading game and entertainment executives and investors will discuss the future of VR and AR for the game and entertainment industries. What investments are being made by VCs? What are the major Hollywood studios and media companies doing in VR/AR? What’s happening with mixed reality location based experiences? What does the future hold?

PANELISTS:
Stephanie Llamas, VP of Strategy / Head of XR, SuperData Research
Chris Donahue, Senior Director, Strategic Alliances, AMD

Stephanie Llamas
Chris Donahue

CREATIVITY RULES: MAKING SUCCESSFUL GAMES FOR MOBILE PLATFORMS

This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success?

PANELISTS:
Amir Lotan, Creative Director and Head of Production, FTX Games

Amir Lotan
12:30 pm - 1:45 pm

LUNCH BREAK

Games & Entertainment Industry Deal-Makers Roundtable

This panel of leading game and entertainment executives will discuss the future of the game business as it continues to grow and reach new heights. What kind of deals are being done today? How is the business changing as more entertainment brands and talent are getting involved in the business? What does media consolidation mean for the business? What does the future hold?

PANELISTS:
Paul Martino, General Partner, Bullpen Capital
Matthew Wang, Managing Director,Evercore
Jon Goldman, Managing Partner, Skybound; Venture Partner, Greycroft
Moderator: Ned Sherman, Counsel/Director, Manatt Digital; Founder, Digital Media Wire

Paul Martino
Matthew Wang
Jon Goldman
Ned Sherman

Fireside Chat with Simon Sim of Netmarble US

SPEAKER:
Simon Sim, President, Netmarble US
INTERVIEWER:

 

 

Simon Sim

FIRESIDE CHAT WITH NICK EARL, CEO & PRESIDENT, GLU MOBILE

SPEAKER:
Nick Earl, CEO & President, Glu Mobile 

Nick Earl

WHAT’S NEXT FOR MIXED REALITY LOCATION-BASED ENTERTAINMENT (LBE)?

2018 is seeing the roll-out of a number of new LBE ventures in the U.S. market, providing a near-term monetizable platform for mixed reality. This panel will discuss the types of experiences consumers can expect from MR-based location based entertainment as well as the business models and content players entering the market.

2018: The Year Brands Finally Noticed Game Advertising

From new engaging ad formats and platforms and even new types of games, brands are realizing the value of advertising in game environments.  Driven by a desire to engage with consumer in more organic and native ways and, importantly, in brand safe environments, game advertising is taking off by leaps and bounds. Hear from IAB Game Committee leaders from Activision Blizzard Media, Electronic Arts, Unity and Zynga who will discuss today’s game advertising landscape  and what we might expect in the years to come.

PANELISTS:
Vida Mylson, Sr. Director of Brand Sales and Marketing, Electronic Arts
Jonathan Stringfield, Global Head of Business Marketing, Measurement, & Insights, Activision Blizzard Media
Gabrielle Heyman, Head of Global Brand Partners, Zynga
Julie Shumaker, Vice President, Advertiser Solutions, Unity Technology
Moderator: Susan Borst, Vice President, Mobile, IAB

Vida Mylson
Jonathan Stringfield
Gabrielle Heyman
Julie Shumaker
Susan Borst
4:00 pm - 4:30 pm

AFTERNOON BREAK

THE FUTURE OF ESPORTS: THE OPPORTUNITY FOR BRANDS, AGENCIES & MARKETERS

Providing a potent mix of real-life spectatorship and digital entertainment, today the worldwide phenomenon of competitive gaming counts over 200 million spectators annually and presents a unique, new avenue in the entertainment market. This panel will discuss best of brand activations of eSports teams, leagues, competitive gamers and streamers. What is the opportunity for brands, agencies and marketers?

PANELISTS:
Ari Segal, President & COO, Immortals LLC & Los Angeles Valiant
Matt Edelman, Chief Commercial Officer, Super League Gaming

Ari Segal
Matt Edelman

GAMES CRITICS ROUNDTABLE

This panel will discuss how to make a successful game for iOS, Android and emerging mobile platforms. How important is creativity? What are the metrics that matter when judging product success?

PANELISTS:
Harold Goldberg, Founder & Editor in Chief, Video Games Critics Circle

Harold Golberg